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Ever since the «Five Nights at Freddy’s» video game franchise debuted in the early 2010s, Hollywood studios have been eager to milk the animatronic cow. After years of being stuck in development, director Emma Tammi was brought on board to helm the pic. While speaking with ComingSoon.net, she opened up about how they consulted with Scott Cawthon — the mastermind behind the franchise — to create an authentic adaptation of the video game. Tammi described the collaborative experience as «really really helpful ‘cause he was really pivotal in helping us figure out exactly what elements of the world we were gonna include in this game.»
And thanks to Cawthon’s work on the film, «Five Nights at Freddy’s» is a winner amongst fans and general audiences. As of this writing, the pic’s Rotten Tomatoes audience score is 89%, and it scored a highly commendable A- CinemaScore. This is an unusually high number for a horror film — this year’s highest-grossing horror flicks, «Scream VI» and «M3GAN,» boast B+ and B scores, respectively. Despite positive feedback from fans, «Five Nights at Freddy’s» is far from being a critical juggernaut. Looper critic Alistair Ryder tore the film apart in a 3/10 review, arguing that the film fails at being both scary and funny. As of this writing, the film sports a 25% Rotten Tomatoes Tomatometer rating.
But poor reviews didn’t stop fan momentum, as «Five Nights at Freddy’s» had north of $10 million in Thursday previews and a Friday haul just shy of $40 million. It’s possible that the film will cross the $78 million number and open at $80 million, making it one of the best horror debuts of the year.
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