Five Nights At Freddy’s 2 Should Be Rated-R (& Use This Game Storyline)

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In our «Five Nights at Freddy’s 2,» Abby spends the film bedridden. Perhaps through montage, we see Mike take her to the ER, where she undergoes intensive surgery. Meanwhile, Mike vows to snuff out the monsters that harmed her. When she finally regains consciousness, her vision is clouded with horrific hallucinations. Mike understands that what she’s seeing isn’t real … but they’re real to Abby, she knows the feel of their fur and steel all too well, and the stress they force upon her mind is just as lethal as the bite. Frantically, Mike seeks a way to end the animatronics, who are mysteriously no longer lodged in Freddy Fazzbear’s Pizza.

Instead, he discovers Circus Baby’s Entertainment and Rental. Per the laws of the «FNAF» franchise, it does not go well. He encounters Circus Baby and the hoards of haunting Minireenas. Meanwhile, Abby’s hallucinations grow. The animatronics warp from their cuddly forms into something more nightmarish. They crawl across her floor and peek through the crack in her door. And their teeth, those awful teeth … she feels them close around her head, again and again.

Mike barely escapes the sister location only to realize too late that he’s being followed by a mass of sentient wires. Ennard wants a new host body, and their eyes are set on Mike. When the ex-security guard finally makes it home, he finds Abby barricaded in her closet, screaming at a Foxy plush. He manages to calm her down but only just before Ennard barges in. With his final breath, Mike buys Abby time to escape. Then Ennard … scoops him. 

Abby survives, to lead the franchise to whatever atrocity is next. And clearly, this can’t be done with a PG-13 rating. 

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